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California lawmakers are progressing a bill that would require game publishers to provide access or refunds for online games after their support ends. The bill is currently moving through legislative committees and aims to address issues of digital ownership and game preservation.

California lawmakers are advancing the ‘Protect Our Games Act,’ a bill that would require game publishers to notify players at least 60 days before discontinuing online services and offer options such as refunds or offline versions. The bill is currently moving toward a full vote in the California State Assembly, marking a significant step toward protecting consumers’ digital ownership rights.

The bill, introduced by Assemblymember Chris Ward in February 2026, has cleared the Privacy and Consumer Protection Committee, Judiciary Committee, and Appropriations Committee, bringing it closer to a legislative vote. If enacted, it would require digital game operators to warn players at least 60 days prior to service discontinuation for titles released on or after January 1, 2027.

The law would mandate offering a full refund, a software patch enabling offline gameplay, or a version of the game that does not depend on ongoing server support. It would exclude free games and subscription-only titles from its scope. Industry representatives, such as the Entertainment Software Association, have yet to comment publicly.

The bill responds to ongoing issues with game ownership, particularly for live service titles that become unplayable once servers are shut down. Notably, Ubisoft added offline modes to The Crew 2 in October 2025 following criticism over the delisting and removal of The Crew from digital stores, illustrating industry shifts in response to these concerns.

Why It Matters

This legislation could reshape how digital game ownership is managed, ensuring players retain access or are compensated when online services are discontinued. It addresses a core issue in modern gaming, where players often do not truly own their games but rely on ongoing publisher support. If passed, California could set a precedent influencing industry practices and legislation elsewhere, impacting millions of gamers and the future of digital ownership rights.

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Background

The bill is part of a broader movement advocating for game preservation and consumer rights in the digital age. The ‘Protect Our Games Act’ draws inspiration from advocacy groups like Stop Killing Games, which has campaigned for similar protections in the EU and UK. The issue gained prominence after Ubisoft’s removal of The Crew, which prompted calls for legislation to prevent similar cases.

While some publishers have begun to implement offline modes or other safeguards, the industry largely relies on server infrastructure, which can be discontinued at any time. The bill’s progress reflects growing concern over the impermanence of digital games and the need for legislative intervention.

“Back shortly before Christmas, when I flew to the US to help set up SKG-US, I didn’t expect us to get this far this quickly.”

— Moritz Katzner, Stop Killing Games’ General Director, European Affairs

“We are reviewing the bill and will provide a formal response soon.”

— Unattributed, industry representative

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What Remains Unclear

It remains unclear whether the bill will pass the California State Senate or face opposition from industry groups. Details about enforcement mechanisms and potential legal challenges are still emerging. The final language of the law and its practical impact will depend on subsequent legislative processes.

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What’s Next

The bill is scheduled for a full vote in the California State Assembly. If approved, it will move to the State Senate for further consideration. Industry groups and advocacy organizations are expected to monitor and potentially lobby against or for the legislation. The outcome could influence similar legislation in other states or countries.

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Key Questions

What types of games would this law cover?

The law would apply to digital games released on or after January 1, 2027, excluding free games and subscription-only titles.

What options would publishers be required to offer if they discontinue online services?

Publishers would need to inform players at least 60 days in advance and offer a full refund, a patch enabling offline gameplay, or a version of the game that does not depend on ongoing server support.

Could this law impact how game companies operate?

Yes, it may require publishers to implement offline modes or other safeguards, potentially increasing development costs and changing service models.

When could this law take effect if passed?

If approved by the full Assembly and the Senate, it could become law later in 2026 or early 2027, depending on legislative schedules.

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